Genre: Action, Stratégie
Alien Garden was one of the first non-game "software toys" released. It was designed in 1982 by Bernie DeKoven and programmed by virtual reality pioneer Jaron Lanier; it was designed with an emphasis on the need for experimentation.
With a heavy emphasis on the artistic aspects of computer-generated simulation, Alien Garden was described by its creators as an art game. At a time when the art game genre had not yet been recognized as even emergent, Alien Garden ranks among the very earliest art g…