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Alien Garden

Alien Garden

Genre: Action, Stratégie

Alien Garden was one of the first non-game "software toys" released. It was designed in 1982 by Bernie DeKoven and programmed by virtual reality pioneer Jaron Lanier; it was designed with an emphasis on the need for experimentation. With a heavy emphasis on the artistic aspects of computer-generated simulation, Alien Garden was described by its creators as an art game. At a time when the art game genre had not yet been recognized as even emergent, Alien Garden ranks among the very earliest art g…

Credits Release date

Release date 1982
Developer Jaron Lanier
Genre Action, Stratégie
Publisher Epyx

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