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Sopwith

Sopwith

Publishers: BMB Compuscience

Sopwith (également connu sous le nom de Camel en France) est un shoot 'em up sorti en 1984. Il met le joueur aux commandes d'un biplan Sopwith, tentant de bombarder les bâtiments ennemis tout en évitant les avions adverses et les obstacles.

Savage Pond

Savage Pond

Publishers: Argus Press

Savage Pond is an arcade-style pond simulation game which was written by Peter Judd for the Acorn Electron and BBC Micro and Gwyll Jones for the 16k versions of the Atari 8-bit family of home computers in 1983 and the Commodore 64 in 1984. It was originally released under the Starcade label and was reissued in 1985 when Argus acquired the Bug-Byte budget label.

Shooty Skies

Shooty Skies

Publishers: Hipster Whale

Shooty Skies is an arcade shooting game created by Hipster Whale and Mighty Games for iOS, Android, Windows, macOS, and Linux. It was released on iOS on September 30, 2015, and on Android on November 6, 2015; it was later released on Windows, macOS, and Linux on March 6, 2018.It is an endless arcade shoot 'em up game that involves shooting all enemies coming up from the screen, including broken TVs, robots and arcade machines. It takes numerous elements from classic arcade games including Galag…

Slightly Magic

Slightly Magic

Platforms: Atari ST,Amiga,Apple Mac,Microsoft Windows,Linux,Apple IOS (iphone),Amstrad CPC,Apple IOS (ipad),Commodore 64,Android

Publishers: Codemasters,Potassium Frog Ltd

Slightly Magic is an arcade adventure computer game published in 1991 by Codemasters for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. It was written by Colin Jones, author of the rock star management game Rock Star Ate My Hamster (also by Codemasters). Colin later became known as author and publisher Colin Bradshaw-Jones.

Symphony (video game)

Symphony (video game)

Platforms: Microsoft Windows,Linux

Publishers: Empty Clip Studios

A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight bosses to liberate the Symphony of Souls and reclaim your music! Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo. Your music collection is now an item collection! Each of your songs contai…

Spin Up

Spin Up

Platforms: Apple IOS

Spin Up is an iOS game developed by Nenad Katic and released on March 28, 2012.

Sea Hero Quest

Sea Hero Quest

Sea Hero Quest is a mobile game which contributes to research on dementia. It was designed by British game company Glitchers in 2016 in association with Alzheimer's Research UK, University College London and the University of East Anglia and with funding from Deutsche Telekom. The idea for the game came from neuroscientist Michael Hornberger of the University of East Anglia who collaborated with Hugo Spiers of University College London and a group of six other neuroscientists.The game was design…

Save New York

Save New York

Platforms: Commodore 64

Save New York is a 1983 computer game for the Commodore 64 by Creative Software Inc.

Super Don Quix-ote

Super Don Quix-ote

Super Don Quix-ote (スーパードンキホーテ) is a laserdisc video game released by Universal in 1984. In it, the player controls the knight Don as he attempts to rescue a princess from an evil witch. Super Don Quix-ote is very similar to Dragon's Lair and Space Ace. The major difference that set Super Don Quix-ote apart is an overlaid icon indicating the time and direction of each correct input, whereas all other laserdisc games at the time gave no indication of correct moves, except an occasional "flash" i…

Soft and Cuddly

Soft and Cuddly

Publishers: The Power House

Soft and Cuddly est un jeu d'action-aventure et d'horreur, développé par John George Jones et publié par The Power House sur l'ordinateur ZX Spectrum, en septembre 1987 au Royaume-Uni, puis au début de 1988 en Espagne. Le joueur incarne le rôle d'un homme armé d'un pistolet laser et équipé d'un réacteur dorsal. Sa mère, la Reine Androïde, a été démembrée. Le joueur doit retrouver ses morceaux éparpillées et les réassembler. John George Jones a précédemment développé un autre jeu d'horreur, intit…

Sasa

Sasa

Publishers: ASCII

Sasa is an arcade video game released for the MSX1 in 1984 and later for the Family Computer titled as Astro Robo SASA (アストロロボSASA) in 1985. This video game involved obtaining capsules with an 'E' on them, sometimes suspended by balloons. The main character could only use bullets to propel himself, and when the bullet count reaches 0, the game ends. A player can also lose bullets by colliding with an enemy, the other player, or the other player's bullets.

Super Rub 'a' Dub

Super Rub 'a' Dub

Platforms: PlayStation 3

Publishers: Sony Computer Entertainment

Super Rub 'a' Dub est un jeu vidéo d'action-réflexion développé par Sumo Digital et sorti en avril 2007 sur PlayStation 3. Le jeu est uniquement disponible en téléchargement sur le PlayStation Network.

Soldam: Drop, Connect, Erase

Soldam: Drop, Connect, Erase

Platforms: PlayStation 4,Nintendo Switch

Publishers: City ConnectionDispatch Games

Soldam: Drop, Connect, Erase, known as Soldam: Bloom Declaration (そるだむ 開花宣言) in Japan, is a puzzle video game and an expansion of Jaleco's 1993 Game Boy game, released for the Nintendo Switch and PlayStation 4.

Speed Racer in My Most Dangerous Adventures

Speed Racer in My Most Dangerous Adventures

Platforms: Super Nes

Publishers: Accolade

Speed Racer in My Most Dangerous Adventures is a 1994 racing video game developed by Radical Entertainment and published by Accolade for the Super Nintendo Entertainment System.

Starquake

Starquake

Platforms: Atari ST,Microsoft Dos,Amstrad CPC,Commodore 64

Publishers: Bubble Bus Software

Starquake is an arcade adventure, platform and maze game written by Stephen Crow and published by Bubble Bus Software in 1985. It was released for Commodore 64, MSX, ZX Spectrum, Amstrad CPC, Atari 8-bit family, Tatung Einstein (all 1985), the BBC Micro (1987) and IBM Compatible and Atari ST (both 1988).

Snafu

Snafu

Publishers: Mattel

Snafu is a video game released by Mattel for its Intellivision video game system in 1981. One of a number of snake games released in the late 1970s and early 1980s, Snafu features players controlling ever-lengthening serpents as they attempt to corner their opponents and trap them. A version of Snafu was released for Mattel's short-lived Aquarius personal computer in 1983.

Snake

Snake

Le snake, de l'anglais signifiant « serpent », est un genre de jeu vidéo dans lequel le joueur dirige une ligne qui grandit et constitue ainsi elle-même un obstacle. Bien que le concept tire son origine du jeu vidéo d'arcade Blockade, il n'existe pas de version standard. Son concept simple l'a amené à être porté sur l'ensemble des plates-formes de jeu existantes sous des noms de clone. Le jeu a connu un regain de popularité à partir de 1998 quand Nokia, une entreprise de télécommunications, l'a …

Space Zap

Space Zap

Platforms: Arcade

Publishers: Bally Midway

Space Zap is a space-themed reflex action arcade game developed by Game-A-Tron and licensed to Bally Midway in 1980. Space Zap shipped in three form factors: mini-myte, cocktail, and standard upright cabinet. An official port of Space Zap for the Bally Astrocade was released in 1981 as Space Fortress.

Scorpion (video game)

Scorpion (video game)

Scorpion is a platform/shoot 'em up video game developed and published by Digital Magic Software for the Amiga, Atari ST and MS-DOS in 1989. The game was also re-released as Fly Fighter, with another title screen and another order of levels.

SkiFree

SkiFree

Platforms: Apple Mac,Microsoft Windows,Microsoft Dos,Nintendo GameBoy Color,Apple IOS

Publishers: Microsoft,GearSprout

SkiFree est un jeu vidéo créé par Chris Pirih, sorti en 1991 dans le Microsoft Entertainment Pack. Le principe du jeu consiste à contrôler un skieur qui descend une piste infinie en montagne, tout en évitant les obstacles. Le jeu est souvent cité pour le personnage de l'Abominable Homme des Neiges, qui poursuit le joueur à la fin de chaque course.